
FIXED: * `envs/funcs.go:78:3: unknown field IgnoreWhiteSpace in struct literal of type EnvErrNoVal, but does have IgnoreWhitespace` * `envs/funcs_enverrnoval.go:15:8: sb.WasFound undefined (type *strings.Builder has no field or method WasFound)`
840 lines
19 KiB
Go
840 lines
19 KiB
Go
/*
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SysUtils - a library to assist with various system-related functions
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Copyright (C) 2020 Brent Saner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package paths
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import (
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"context"
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"errors"
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"fmt"
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"io/fs"
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"math"
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"os"
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"os/user"
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"path"
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"path/filepath"
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"sort"
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"strings"
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"sync"
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"time"
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// "syscall"
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"github.com/djherbis/times"
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"r00t2.io/goutils/bitmask"
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)
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/*
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ExpandHome will take a tilde(~)-prefixed path and resolve it to the actual path in-place.
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"Nested" user paths (~someuser/somechroot/~someotheruser) are not supported as home directories are expected to be absolute paths.
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*/
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func ExpandHome(p *string) (err error) {
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var unameSplit []string
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var uname string
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var u *user.User
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// Props to this guy.
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// https://stackoverflow.com/a/43578461/733214
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if len(*p) == 0 {
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err = errors.New("empty path")
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return
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} else if (*p)[0] != '~' {
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return
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}
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// E(ffective)UID (e.g. chown'd user for SUID)
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/*
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uid := strconv.Itoa(syscall.Geteuid())
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u, err := user.LookupId(euid)
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*/
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// (Real)UID (invoking user)
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/*
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if u, err = user.Current(); err != nil {
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return
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}
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*/
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// K but do it smarter.
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unameSplit = strings.SplitN(*p, string(os.PathSeparator), 2)
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if len(unameSplit) != 2 {
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unameSplit = append(unameSplit, "")
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}
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uname = strings.TrimPrefix(unameSplit[0], "~")
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if uname == "" {
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if u, err = user.Current(); err != nil {
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return
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}
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} else {
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if u, err = user.Lookup(uname); err != nil {
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return
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}
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}
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*p = filepath.Join(u.HomeDir, unameSplit[1])
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return
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}
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/*
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GetFirst is the file equivalent of envs.GetFirst.
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It iterates through paths, normalizing them along the way
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(so abstracted paths such as ~/foo/bar.txt and relative paths
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such as bar/baz.txt will still work), and returns the content
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of the first found existing file. If the first found path
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is a directory, content will be nil but isDir will be true
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(as will ok).
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If no path exists, ok will be false.
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As always, results are not guaranteed due to permissions, etc.
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potentially returning an inaccurate result.
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This is a thin wrapper around GetFirstWithRef.
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*/
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func GetFirst(p []string) (content []byte, isDir, ok bool) {
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content, isDir, ok, _ = GetFirstWithRef(p)
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return
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}
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/*
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GetFirstWithRef is the file equivalent of envs.GetFirstWithRef.
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It behaves exactly like GetFirst, but with an additional returned value, idx,
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which specifies the index in p in which a path was found.
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As always, results are not guaranteed due to permissions, etc.
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potentially returning an inaccurate result.
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*/
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func GetFirstWithRef(p []string) (content []byte, isDir, ok bool, idx int) {
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var locPaths []string
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var exists bool
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var stat fs.FileInfo
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var err error
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idx = -1
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// We have to be a little less cavalier about this.
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if p == nil {
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return
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}
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locPaths = make([]string, len(p))
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locPaths = p[:] // Create an explicit copy so we don't modify p.
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for i, p := range locPaths {
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if exists, stat, err = RealPathExistsStat(&p); err != nil {
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err = nil
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continue
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}
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if !exists {
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continue
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}
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isDir = stat.IsDir()
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if !isDir {
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if content, err = os.ReadFile(p); err != nil {
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continue
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}
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}
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ok = true
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idx = i
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return
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}
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return
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}
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/*
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Len returns the number of path segments in p, as split with the same param signature to Segment.
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See Segment for details on abs and strict.
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*/
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func Len(p string, abs, strict bool) (segments int) {
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segments = len(Segment(p, abs, strict))
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return
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}
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/*
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LenSys returns the number of path segments in p, as split with the same param signature to SegmentSys.
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See Segment for details on abs and strict.
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*/
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func LenSys(p string, abs, strict bool) (segments int) {
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segments = len(SegmentSys(p, abs, strict))
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return
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}
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/*
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MakeDirIfNotExist will create a directory at a given path if it doesn't exist.
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See also the documentation for RealPath.
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This is a bit more sane option than os.MkdirAll as it will normalize paths a little better.
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*/
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func MakeDirIfNotExist(p string) (err error) {
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var stat fs.FileInfo
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var exists bool
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var locPath string = p
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if exists, stat, err = RealPathExistsStat(&locPath); err != nil {
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if !exists {
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// This, at least as of golang 1.15, uses the user's umask.
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// It does not actually create a dir with 0777.
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// It's up to the caller to do an os.Chmod() on the path after, if desired.
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if err = os.MkdirAll(locPath, 0777); err != nil {
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return
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}
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err = nil
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return
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} else {
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return
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}
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}
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// So it exists, but it probably isn't a dir.
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if !stat.Mode().IsDir() {
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err = errors.New(fmt.Sprintf("path %v exists but is not a directory", locPath))
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return
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} else {
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return
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}
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// This should probably never happen. Probably.
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err = errors.New("undefined")
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return
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}
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/*
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RealPath will transform a given path into the very best guess for an absolute path in-place.
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It is recommended to check err (if not nil) for an invalid path error. If this is true, the
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path syntax/string itself is not supported on the runtime OS. This can be done via:
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if errors.Is(err, fs.ErrInvalid) {...}
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RealPath is simply a wrapper around ExpandHome(path) and filepath.Abs(*path).
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Note that RealPath does *not* resolve symlinks. Only RealPathExistsStatTarget does that.
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*/
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func RealPath(p *string) (err error) {
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if err = ExpandHome(p); err != nil {
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return
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}
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if *p, err = filepath.Abs(*p); err != nil {
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return
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}
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return
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}
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/*
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RealPathJoin combines RealPath with (path).Join.
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If dst is nil, then p will be updated with the new value.
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You probably don't want that.
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*/
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func RealPathJoin(p, dst *string, subPaths ...string) (err error) {
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var newPath string
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var realDst *string
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if err = RealPath(p); err != nil {
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return
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}
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if dst == nil {
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realDst = p
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} else {
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realDst = dst
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}
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newPath = path.Join(append([]string{*p}, subPaths...)...)
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if err = RealPath(&newPath); err != nil {
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return
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}
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*realDst = newPath
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return
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}
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/*
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RealPathJoinSys combines RealPath with (path/filepath).Join.
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If dst is nil, then path will be updated with the new value.
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You probably don't want that.
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*/
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func RealPathJoinSys(p, dst *string, subPaths ...string) (err error) {
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var newPath string
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var realDst *string
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if err = RealPath(p); err != nil {
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return
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}
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if dst == nil {
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realDst = p
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} else {
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realDst = dst
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}
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newPath = filepath.Join(append([]string{*p}, subPaths...)...)
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if err = RealPath(&newPath); err != nil {
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return
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}
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*realDst = newPath
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return
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}
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/*
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RealPathExists is like RealPath, but will also return a boolean as to whether the path
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actually exists or not.
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Note that err *may* be os.ErrPermission/fs.ErrPermission, in which case the exists value
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cannot be trusted as a permission error occurred when trying to stat the path - if the
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calling user/process does not have read permission on e.g. a parent directory, then
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exists may be false but the path may actually exist. This condition can be checked via
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via:
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if errors.Is(err, fs.ErrPermission) {...}
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See also the documentation for RealPath.
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In those cases, it may be preferable to use RealPathExistsStat and checking stat for nil.
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*/
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func RealPathExists(p *string) (exists bool, err error) {
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if err = RealPath(p); err != nil {
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return
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}
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if _, err = os.Stat(*p); err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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err = nil
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}
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return
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}
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exists = true
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return
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}
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/*
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RealPathExistsStat is like RealPathExists except it will also return the fs.FileInfo
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for the path (assuming it exists).
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If stat is nil, it is highly recommended to check err via the methods suggested
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in the documentation for RealPath and RealPathExists.
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*/
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func RealPathExistsStat(p *string) (exists bool, stat fs.FileInfo, err error) {
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if exists, err = RealPathExists(p); err != nil {
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return
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}
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if !exists {
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return
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}
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if stat, err = os.Stat(*p); err != nil {
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return
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}
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return
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}
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/*
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RealPathExistsStatTarget is the only "RealPather" that will resolve p to the (final) *target* of p if p is a symlink.
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If p is not a symlink but does exist, the tgt* will reflect the same as p*.
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See WalkLink for details on relRoot and other assorted rules/logic (RealPathExistsStatTarget wraps WalkLink).
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*/
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func RealPathExistsStatTarget(p *string, relRoot string) (pExists, tgtExists, wasLink bool, pStat fs.FileInfo, tgtStat fs.FileInfo, err error) {
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var tgts []string
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if pExists, err = RealPathExists(p); err != nil {
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return
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}
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tgtExists = pExists
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if !pExists {
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return
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}
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// Can't use RealPathExistsStat because it calls os.Stat, not os.Lstat... thus defeating the purpose.
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if pStat, err = os.Lstat(*p); err != nil {
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return
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}
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tgtStat = pStat
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wasLink = pStat.Mode().Type()&fs.ModeSymlink == fs.ModeSymlink
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if wasLink {
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if tgts, err = WalkLink(*p, relRoot); err != nil || tgts == nil || len(tgts) == 0 {
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tgtExists = false
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tgtStat = nil
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return
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}
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if tgtExists, tgtStat, err = RealPathExistsStat(&tgts[len(tgts)-1]); err != nil {
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return
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}
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*p = tgts[len(tgts)-1]
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}
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return
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}
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// SearchFsPaths gets a file/directory/etc. path list based on the provided criteria.
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func SearchFsPaths(matcher FsSearchCriteria) (found, miss []*FsSearchResult, err error) {
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var matched *FsSearchResult
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var missed *FsSearchResult
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if err = RealPath(&matcher.Root); err != nil {
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return
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}
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if err = filepath.WalkDir(
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matcher.Root,
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func(path string, d fs.DirEntry, inErr error) (outErr error) {
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if inErr != nil {
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outErr = inErr
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return
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}
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if matched, missed, outErr = matcher.Match(path, d, nil); outErr != nil {
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return
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}
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if matched != nil && !matcher.NoMatch {
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found = append(found, matched)
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}
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if missed != nil && !matcher.NoMismatch {
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miss = append(miss, missed)
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}
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return
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},
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); err != nil {
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return
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}
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if found == nil || len(found) == 0 {
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return
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}
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// And sort them.
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sort.Slice(
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found,
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func(i, j int) (isLess bool) {
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isLess = found[i].Path < found[j].Path
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return
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},
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)
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return
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}
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/*
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SearchFsPathsAsync is exactly like SearchFsPaths, but dispatches off concurrent
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workers for the filtering logic instead of performing iteratively/recursively.
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It may, in some cases, be *slightly more* performant and *slightly less* in others.
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Note that unlike SearchFsPaths, the results written to the
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FsSearchCriteriaAsync.ResChan are not guaranteed to be in any predictable order.
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All channels are expected to have already been initialized by the caller.
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They will not be closed by this function.
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*/
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func SearchFsPathsAsync(matcher FsSearchCriteriaAsync) {
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var err error
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var wgLocal sync.WaitGroup
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var doneChan chan bool = make(chan bool, 1)
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|
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if matcher.ErrChan == nil {
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panic(ErrNilErrChan)
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return
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}
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|
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if matcher.WG == nil {
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matcher.ErrChan <- ErrNilWg
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return
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}
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|
|
defer matcher.WG.Done()
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|
|
if matcher.ResChan == nil && !matcher.NoMatch {
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matcher.ErrChan <- ErrNilMatchChan
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return
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}
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if matcher.MismatchChan == nil && !matcher.NoMismatch {
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matcher.ErrChan <- ErrNilMismatchChan
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return
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}
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|
|
if err = RealPath(&matcher.Root); err != nil {
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matcher.ErrChan <- err
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return
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|
}
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|
|
if matcher.Semaphore != nil && matcher.SemaphoreCtx == nil {
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|
matcher.SemaphoreCtx = context.Background()
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|
}
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|
|
if err = filepath.WalkDir(
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matcher.Root,
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|
func(path string, de fs.DirEntry, inErr error) (outErr error) {
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|
|
if inErr != nil {
|
|
inErr = filterNoFileDir(inErr)
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|
if inErr != nil {
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|
outErr = inErr
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return
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|
}
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}
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|
|
wgLocal.Add(1)
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|
if matcher.Semaphore != nil {
|
|
if err = matcher.Semaphore.Acquire(matcher.SemaphoreCtx, 1); err != nil {
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|
return
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|
}
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|
}
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|
|
go func(p string, d fs.DirEntry) {
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|
var pErr error
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|
var pResMatch *FsSearchResult
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|
var pResMiss *FsSearchResult
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|
|
defer wgLocal.Done()
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|
|
if matcher.Semaphore != nil {
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|
defer matcher.Semaphore.Release(1)
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|
}
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|
|
if pResMatch, pResMiss, pErr = matcher.Match(p, d, nil); pErr != nil {
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|
matcher.ErrChan <- pErr
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|
return
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|
}
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|
|
if pResMatch != nil && !matcher.NoMatch {
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|
matcher.ResChan <- pResMatch
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|
}
|
|
if pResMiss != nil && !matcher.NoMismatch {
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|
matcher.MismatchChan <- pResMiss
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|
}
|
|
}(path, de)
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|
|
return
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|
},
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); err != nil {
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|
err = filterNoFileDir(err)
|
|
if err != nil {
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|
matcher.ErrChan <- err
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return
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|
}
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|
}
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|
|
go func() {
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|
wgLocal.Wait()
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|
doneChan <- true
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|
}()
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|
|
<-doneChan
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|
|
return
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|
}
|
|
|
|
/*
|
|
Segment returns path p's segments as a slice of strings, using GenericSeparator as a separator.
|
|
|
|
If abs is true, the placeholder leading prefix(es) (if any) of GenericSeparator will be kept in-place;
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|
otherwise it/they will be trimmed out.
|
|
e.g.:
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|
|
abs == true: //foo/bar/baz => []string{"", "", "foo", "bar", "baz"}
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|
abs == false: /foo/bar/baz => []string{"foo", "bar", "baz"}
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|
|
If strict is true, any trailing GenericSeparator will be kept in-place;
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|
otherwise they will be trimmed out.
|
|
e.g. (assuming abs == false):
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|
|
|
strict == true: /foo/bar/baz// => []string{"foo", "bar", "baz", "", ""}
|
|
strict == false: /foo/bar/baz/ => []string{"foo", "bar", "baz"}
|
|
|
|
It is recommended to call RealPath for path's ptr first for normalization.
|
|
*/
|
|
func Segment(p string, abs, strict bool) (segments []string) {
|
|
|
|
if !abs {
|
|
p = strings.TrimLeft(p, string(GenericSeparator))
|
|
}
|
|
if !strict {
|
|
p = strings.TrimRight(p, string(GenericSeparator))
|
|
}
|
|
|
|
segments = strings.Split(p, string(GenericSeparator))
|
|
|
|
return
|
|
}
|
|
|
|
// SegmentSys is exactly like Segment, except using os.PathSeparator instead of GenericSeparator.
|
|
func SegmentSys(p string, abs, strict bool) (segments []string) {
|
|
|
|
if !abs {
|
|
p = strings.TrimLeft(p, string(os.PathSeparator))
|
|
}
|
|
if !strict {
|
|
p = strings.TrimRight(p, string(os.PathSeparator))
|
|
}
|
|
|
|
segments = strings.Split(p, string(os.PathSeparator))
|
|
|
|
return
|
|
}
|
|
|
|
/*
|
|
Strip is like Segment but trims out the leading n number of segments and reassembles the path using path.Join.
|
|
|
|
n may be negative, in which case the *trailing* n number of segments will be trimmed out.
|
|
(i.e. n == -1, p == `foo/bar/baz/quux` would be `foo/bar/baz`, not `bar/baz/quux`)
|
|
|
|
If you require more traditional slicing (e.g. with interval),
|
|
you may want to use path.Join with a sliced result of Segment instead.
|
|
e.g.: *only* the *last* n segments: path.Join(Segment(p, ...)[Len(p, ...)-n:]...)
|
|
|
|
If n == 0 or int(math.Abs(float64(n))) >= len(Segment(p, ...)), no transformation will be done.
|
|
|
|
e.g.
|
|
|
|
n == 2: foo/bar/baz/foobar/quux => baz/foobar/quux
|
|
n == -2: foo/bar/baz/foobar/quux => foo/bar/baz
|
|
*/
|
|
func Strip(p string, abs, strict bool, n int) (slicedPath string) {
|
|
|
|
var pLen int
|
|
var absN int
|
|
var segments []string
|
|
|
|
segments = Segment(p, abs, strict)
|
|
pLen = len(segments)
|
|
|
|
absN = int(math.Abs(float64(n)))
|
|
|
|
if n == 0 || absN >= pLen {
|
|
slicedPath = p
|
|
return
|
|
}
|
|
if n > 0 {
|
|
segments = segments[n:]
|
|
} else {
|
|
segments = segments[:pLen-absN]
|
|
}
|
|
|
|
slicedPath = path.Join(segments...)
|
|
|
|
return
|
|
}
|
|
|
|
// StripSys is exactly like Strip but using (path/filepath).Join and SegmentSys.
|
|
func StripSys(p string, abs, strict bool, n int) (slicedPath string) {
|
|
|
|
var pLen int
|
|
var absN int
|
|
var segments []string
|
|
|
|
segments = SegmentSys(p, abs, strict)
|
|
pLen = len(segments)
|
|
|
|
absN = int(math.Abs(float64(n)))
|
|
|
|
if n == 0 || absN >= pLen {
|
|
slicedPath = p
|
|
return
|
|
}
|
|
if n > 0 {
|
|
segments = segments[n:]
|
|
} else {
|
|
segments = segments[:pLen-absN]
|
|
}
|
|
|
|
slicedPath = filepath.Join(segments...)
|
|
|
|
return
|
|
}
|
|
|
|
/*
|
|
WalkLink walks the recursive target(s) of lnk (unless/until MaxSymlinkLevel is hit, which will trigger ErrMaxSymlinkLevel)
|
|
until it reaches a real (non-symlink) target.
|
|
|
|
lnk will have RealPath called on it first.
|
|
|
|
If lnk is not a symlink, then tgts == []string{lnk} and err = nil.
|
|
|
|
A broken link will return fs.ErrNotExist, with tgts containing the targets up to and including the path that triggered the error.
|
|
|
|
If lnk itself does not exist, tgts will be nil and err will be that of fs.ErrNotExist.
|
|
|
|
relRoot is a root directory to resolve relative links to. If empty, relative link target `t` from link `l` will be treated
|
|
as relative to `(path/filepath).Dir(l)` (that is to say, `t = filepath.Join(filepath.Dir(l), os.Readlink(l))`).
|
|
*/
|
|
func WalkLink(lnk, relRoot string) (tgts []string, err error) {
|
|
|
|
var exists bool
|
|
var curDepth uint
|
|
var stat fs.FileInfo
|
|
var curTgt string
|
|
var prevTgt string
|
|
|
|
if exists, err = RealPathExists(&lnk); err != nil {
|
|
return
|
|
} else if !exists {
|
|
err = fs.ErrNotExist
|
|
return
|
|
}
|
|
|
|
if relRoot != "" {
|
|
if err = RealPath(&relRoot); err != nil {
|
|
return
|
|
}
|
|
}
|
|
|
|
tgts = []string{}
|
|
|
|
curTgt = lnk
|
|
for curDepth = 0; curDepth < MaxSymlinkLevel; curDepth++ {
|
|
if exists, err = RealPathExists(&curTgt); err != nil {
|
|
return
|
|
}
|
|
prevTgt = curTgt
|
|
tgts = append(tgts, curTgt)
|
|
if !exists {
|
|
err = fs.ErrNotExist
|
|
return
|
|
}
|
|
if stat, err = os.Lstat(curTgt); err != nil {
|
|
return
|
|
}
|
|
if stat.Mode().Type()&os.ModeSymlink != os.ModeSymlink {
|
|
break
|
|
}
|
|
if curTgt, err = os.Readlink(curTgt); err != nil {
|
|
return
|
|
}
|
|
if !filepath.IsAbs(curTgt) {
|
|
if relRoot != "" {
|
|
curTgt = filepath.Join(relRoot, curTgt)
|
|
} else {
|
|
curTgt = filepath.Join(filepath.Dir(prevTgt), curTgt)
|
|
}
|
|
}
|
|
}
|
|
if curDepth >= MaxSymlinkLevel {
|
|
err = ErrMaxSymlinkLevel
|
|
return
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
/*
|
|
filterTimes checks a times.Timespec of a file using:
|
|
- an age specified by the caller
|
|
- an ageType bitmask for types of times to compare
|
|
- an olderThan bool (if false, the file must be younger than)
|
|
- an optional "now" timestamp for the age derivation.
|
|
*/
|
|
func filterTimes(tspec times.Timespec, age *time.Duration, ageType *pathTimeType, olderThan bool, now *time.Time) (include bool) {
|
|
|
|
var curAge time.Duration
|
|
var mask *bitmask.MaskBit
|
|
var tfunc func(t *time.Duration) (match bool) = func(t *time.Duration) (match bool) {
|
|
if olderThan {
|
|
match = *t > *age
|
|
} else {
|
|
match = *t < *age
|
|
}
|
|
return
|
|
}
|
|
|
|
if tspec == nil || age == nil || ageType == nil {
|
|
return
|
|
}
|
|
|
|
mask = ageType.Mask()
|
|
|
|
if now == nil {
|
|
now = new(time.Time)
|
|
*now = time.Now()
|
|
}
|
|
|
|
// BTIME (if supported)
|
|
if tspec.HasBirthTime() && (mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeCreated))) {
|
|
curAge = now.Sub(tspec.BirthTime())
|
|
if include = tfunc(&curAge); include {
|
|
return
|
|
}
|
|
}
|
|
// MTIME
|
|
if mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeModified)) {
|
|
curAge = now.Sub(tspec.ModTime())
|
|
if include = tfunc(&curAge); include {
|
|
return
|
|
}
|
|
}
|
|
// CTIME (if supported)
|
|
if tspec.HasChangeTime() && (mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeChanged))) {
|
|
curAge = now.Sub(tspec.ChangeTime())
|
|
if include = tfunc(&curAge); include {
|
|
return
|
|
}
|
|
}
|
|
// ATIME
|
|
if mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeAccessed)) {
|
|
curAge = now.Sub(tspec.AccessTime())
|
|
if include = tfunc(&curAge); include {
|
|
return
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
func filterNoFileDir(err error) (filtered error) {
|
|
|
|
filtered = err
|
|
if errors.Is(err, fs.ErrNotExist) {
|
|
filtered = nil
|
|
}
|
|
|
|
return
|
|
}
|