v0.0.1 is now done.
Cleaned up file naming/organization, optimized some things like using preallocated indexed slices instead of appends, etc.
This commit is contained in:
89
item_funcs.go
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89
item_funcs.go
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@@ -0,0 +1,89 @@
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package libsecret
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import (
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`github.com/godbus/dbus`
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)
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// NewItem returns a pointer to a new Item based on a Dbus connection and a Dbus path.
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func NewItem(conn *dbus.Conn, path dbus.ObjectPath) (item *Item) {
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item = &Item{
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Conn: conn,
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Dbus: conn.Object(DBusServiceName, path),
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}
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return
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}
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// Path returns the path of the underlying Dbus connection.
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func (i Item) Path() (path dbus.ObjectPath) {
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// Remove this method in V1. It's bloat since we now have an exported Dbus.
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path = i.Dbus.Path()
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return
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}
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// Label returns the label ("name") of an Item.
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func (i *Item) Label() (label string, err error) {
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var variant dbus.Variant
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if variant, err = i.Dbus.GetProperty("org.freedesktop.Secret.Item.Label"); err != nil {
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return
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}
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label = variant.Value().(string)
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return
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}
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// Locked indicates that an Item is locked (true) or unlocked (false).
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func (i *Item) Locked() (isLocked bool, err error) {
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var variant dbus.Variant
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if variant, err = i.Dbus.GetProperty("org.freedesktop.Secret.Item.Locked"); err != nil {
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isLocked = true
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return
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}
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isLocked = variant.Value().(bool)
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return
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}
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// GetSecret returns the Secret in an Item using a Session.
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func (i *Item) GetSecret(session *Session) (secret *Secret, err error) {
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secret = new(Secret)
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if err = i.Dbus.Call(
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"org.freedesktop.Secret.Item.GetSecret", 0, session.Path(),
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).Store(&secret); err != nil {
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return
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}
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return
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}
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// Delete removes an Item from a Collection.
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func (i *Item) Delete() (err error) {
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var prompt *Prompt
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var promptPath dbus.ObjectPath
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if err = i.Dbus.Call("org.freedesktop.Secret.Item.Delete", 0).Store(&promptPath); err != nil {
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return
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}
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if isPrompt(promptPath) {
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prompt = NewPrompt(i.Conn, promptPath)
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if _, err = prompt.Prompt(); err != nil {
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return
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}
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}
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return
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}
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