v0.0.1 is now done.
Cleaned up file naming/organization, optimized some things like using preallocated indexed slices instead of appends, etc.
This commit is contained in:
50
prompt_funcs.go
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50
prompt_funcs.go
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package libsecret
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import (
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`github.com/godbus/dbus`
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)
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// NewPrompt returns a pointer to a new Prompt based on a Dbus connection and a Dbus path.
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func NewPrompt(conn *dbus.Conn, path dbus.ObjectPath) (prompt *Prompt) {
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prompt = &Prompt{
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Conn: conn,
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Dbus: conn.Object(DBusServiceName, path),
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}
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return
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}
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// Path returns the path of the underlying Dbus connection.
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func (p Prompt) Path() (path dbus.ObjectPath) {
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// Remove this method in V1. It's bloat since we now have an exported Dbus.
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path = p.Dbus.Path()
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return
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}
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// Prompt issues/waits for a prompt for unlocking a Locked Collection or Secret / Item.
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func (p *Prompt) Prompt() (promptValue *dbus.Variant, err error) {
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var c chan *dbus.Signal
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var result *dbus.Signal
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// Prompts are asynchronous; we connect to the signal and block with a channel until we get a response.
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c = make(chan *dbus.Signal, 10)
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defer close(c)
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p.Conn.Signal(c)
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defer p.Conn.RemoveSignal(c)
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if err = p.Dbus.Call("org.freedesktop.Secret.Prompt.Prompt", 0, "").Store(); err != nil {
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return
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}
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for {
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if result = <-c; result.Path == p.Path() {
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*promptValue = result.Body[1].(dbus.Variant)
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return
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}
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}
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}
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