FIXED:
* remap.ReMap.MapString() was not properly correllating groups. It is
  now.
This commit is contained in:
brent saner 2025-08-17 00:45:24 -04:00
parent bae0abe960
commit 07951f1f03
Signed by: bts
GPG Key ID: 8C004C2F93481F6B

View File

@ -135,7 +135,7 @@ func (r *ReMap) Map(b []byte, inclNoMatch, inclNoMatchStrict, mustMatch bool) (m
if len(matchBytes) == 0 || len(matchBytes) == 1 {
/*
no submatches whatsoever.
*technically* I don't think this condition can actually be reached.
*Technically* I don't think this condition can actually be reached.
This is more of a safe-return before we re-slice.
*/
matches = make(map[string][][]byte)
@ -308,6 +308,13 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
var grpNm string
var names []string
var matchStr string
/*
A slice of indices or index pairs.
For each element `e` in idxChunks,
* if `e` is nil, no group match.
* if len(e) == 1, only a single character was matched.
* otherwise len(e) == 2, the start and end of the match.
*/
var idxChunks [][]int
var matchIndices []int
var chunkIndices []int // always 2 elements; start pos and end pos
@ -317,7 +324,7 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
OK so this is a bit of a deviation.
It's not as straightforward as above, because there isn't an explicit way
like above to determine if a patterb was *matched as an empty string* vs.
like above to determine if a pattern was *matched as an empty string* vs.
*not matched*.
So instead do roundabout index-y things.
@ -326,73 +333,111 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
if s == "" {
return
}
names = r.Regexp.SubexpNames()
/*
I'm not entirely sure how serious they are about "the slice should not be modified"...
DO NOT sort or dedupe `names`! If the same name for groups is duplicated,
it will be duplicated here in proper order and the ordering is tied to
the ordering of matchIndices.
*/
names = r.Regexp.SubexpNames()[:]
matchIndices = r.Regexp.FindStringSubmatchIndex(s)
if matchIndices == nil {
// s does not match pattern
// s does not match pattern at all.
if !mustMatch {
matches = make(map[string][]string)
}
return
}
if names == nil || len(names) == 0 || len(names) == 1 {
if names == nil || len(names) <= 1 {
/*
no named capture groups;
technically only the last condition would be the case.
No named capture groups;
technically only the last condition would be the case,
as (regexp.Regexp).SubexpNames() will ALWAYS at the LEAST
return a `[]string{""}`.
*/
if inclNoMatch {
matches = make(map[string][]string)
}
return
}
names = names[1:]
if len(matchIndices) == 0 || len(matchIndices) == 1 {
/*
no submatches whatsoever.
*technically* I don't think this condition can actually be reached.
No (sub)matches whatsoever.
*technically* I don't think this condition can actually be reached;
matchIndices should ALWAYS either be `nil` or len will be at LEAST 2,
and modulo 2 thereafter since they're PAIRS of indices...
Why they didn't just return a [][]int or [][2]int or something
instead of an []int, who knows.
But we're correcting that poor design.
This is more of a safe-return before we chunk the indices.
*/
matches = make(map[string][]string)
if inclNoMatch {
if len(names) >= 1 {
for _, grpNm = range names {
if grpNm != "" {
matches[grpNm] = nil
}
}
}
return
}
/*
The reslice starts at 2 because they're in pairs: []int{<start>, <end>, <start>, <end>, ...}
and the first *pair* is the entire pattern match.
Thus the len(matchIndices) == 2*len(names).
Keep in mind that since the first element of names is removed,
the first pair here is also removed.
*/
matchIndices = matchIndices[2:]
/*
A reslice of `matchIndices` could technically start at 2 (as long as `names` is sliced [1:])
because they're in pairs: []int{<start>, <end>, <start>, <end>, ...}
and the first pair is the entire pattern match (un-resliced names[0]).
Thus the len(matchIndices) == 2*len(names), *even* if you
Keep in mind that since the first element of names is removed,
the first pair here is skipped.
This provides a bit more consistent readability, though.
*/
idxChunks = make([][]int, len(names))
for startIdx = 0; startIdx < len(idxChunks); startIdx += 2 {
chunkIdx = 0
endIdx = 0
for startIdx = 0; endIdx < len(matchIndices); startIdx += 2 {
endIdx = startIdx + 2
// This technically should never happen.
if endIdx > len(matchIndices) {
endIdx = len(matchIndices)
}
chunkIndices = matchIndices[startIdx:endIdx]
if chunkIndices[0] == -1 || chunkIndices[1] == -1 {
// group did not match
chunkIndices = nil
} else {
if chunkIndices[0] == chunkIndices[1] {
chunkIndices = []int{chunkIndices[0]}
} else {
chunkIndices = matchIndices[startIdx:endIdx]
}
}
idxChunks[chunkIdx] = chunkIndices
chunkIdx++
}
// Now associate with names and pull the string sequence.
for chunkIdx, chunkIndices = range idxChunks {
grpNm = names[chunkIdx]
/*
Thankfully, it's actually a build error if a pattern specifies a named
capture group with an empty name.
So we don't need to worry about accounting for that,
and can just skip over grpNm == "" (which is an *unnamed* capture group).
and can just skip over grpNm == ""
(which is either an *unnamed* capture group
OR the first element in `names`, which is always
the entire match).
*/
if grpNm == "" {
continue
}
// This technically should never happen.
if endIdx > len(matchIndices) {
endIdx = len(matchIndices)
}
chunkIndices = matchIndices[startIdx:endIdx]
if chunkIndices[0] == -1 || chunkIndices[1] == -1 {
if chunkIndices == nil || len(chunkIndices) == 0 {
// group did not match
if !inclNoMatch {
continue
@ -411,13 +456,19 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
continue
}
switch len(chunkIndices) {
case 1:
// Single character
matchStr = string(s[chunkIndices[0]])
case 2:
// Multiple characters
matchStr = s[chunkIndices[0]:chunkIndices[1]]
}
if _, ok = tmpMap[grpNm]; !ok {
tmpMap[grpNm] = make([]string, 0)
}
tmpMap[grpNm] = append(tmpMap[grpNm], matchStr)
chunkIdx++
}
// This *technically* should be completely handled above.