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Author | SHA1 | Date | |
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a1f87d6b51 | ||
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07951f1f03 |
19
.encoding.TODO/bit/docs.go
Normal file
19
.encoding.TODO/bit/docs.go
Normal file
@ -0,0 +1,19 @@
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|||||||
|
/*
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|
Package bit aims to provide feature parity with stdlib's [encoding/hex].
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It's a ludicrous tragedy that hex/base16, base32, base64 all have libraries for converting
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to/from string representations... but there's nothing for binary ('01010001' etc.) whatsoever.
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This package also provides some extra convenience functions and types in an attempt to provide
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an abstracted bit-level fidelity in Go. A [Bit] is a bool type, in which that underlying bool
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being false represents a 0 and that underlying bool being true represents a 1.
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Note that a [Bit] or arbitrary-length or non-octal-aligned [][Bit] may take up more bytes in memory
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than expected; a [Bit] will actually always occupy a single byte -- thus representing
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`00000000 00000000` as a [][Bit] or [16][Bit] will actually occupy *sixteen bytes* in memory,
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NOT 2 bytes (nor, obviously, [2][Byte])!
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It is recommended instead to use a [Bits] instead of a [Bit] slice or array, as it will try to properly align to the
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smallest memory allocation possible (at the cost of a few extra CPU cycles on adding/removing one or more [Bit]).
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It will properly retain any appended, prepended, leading, or trailing bits that do not currently align to a byte.
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*/
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package bit
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14
.encoding.TODO/bit/funcs.go
Normal file
14
.encoding.TODO/bit/funcs.go
Normal file
@ -0,0 +1,14 @@
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package bit
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|
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// TODO: Provide analogues of encoding/hex, encoding/base64, etc. functions etc.
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|
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/*
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TODO: Also provide interfaces for the following:
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|
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* https://pkg.go.dev/encoding#BinaryAppender
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* https://pkg.go.dev/encoding#BinaryMarshaler
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* https://pkg.go.dev/encoding#BinaryUnmarshaler
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* https://pkg.go.dev/encoding#TextAppender
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* https://pkg.go.dev/encoding#TextMarshaler
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* https://pkg.go.dev/encoding#TextUnmarshaler
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*/
|
34
.encoding.TODO/bit/types.go
Normal file
34
.encoding.TODO/bit/types.go
Normal file
@ -0,0 +1,34 @@
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package bit
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|
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type (
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// Bit aims to provide a native-like type for a single bit (Golang operates on the smallest fidelity level of *byte*/uint8).
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Bit bool
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|
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// Bits is an arbitrary length of bits.
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Bits struct {
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/*
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leading is a series of Bit that do not cleanly align to the beginning of Bits.b.
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They will always be the bits at the *beginning* of the sequence.
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len(Bits.leading) will *never* be more than 7;
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it's converted into a byte, prepended to Bits.b, and cleared if it reaches that point.
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|
*/
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leading []Bit
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// b is the condensed/memory-aligned alternative to an [][8]Bit (or []Bit, or [][]Bit, etc.).
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b []byte
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||||||
|
/*
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|
remaining is a series of Bit that do not cleanly align to the end of Bits.b.
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They will always be the bits at the *end* of the sequence.
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|
len(Bits.remaining) will *never* be more than 7;
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|
it's converted into a byte, appended to Bits.b, and cleared if it reaches that point.
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|
*/
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||||||
|
remaining []Bit
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// fixedLen, if 0, represents a "slice". If >= 1, it represents an "array".
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|
fixedLen uint
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|
}
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|
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|
// Byte is this package's representation of a byte. It's primarily for convenience.
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|
Byte byte
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|
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|
// Bytes is defined as a type for convenience single-call functions.
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|
Bytes []Byte
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||||||
|
)
|
@ -34,12 +34,56 @@ func NewMaskBitExplicit(value uint) (m *MaskBit) {
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return
|
return
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}
|
}
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|
|
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// HasFlag is true if m has MaskBit flag set/enabled.
|
/*
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|
HasFlag is true if m has MaskBit flag set/enabled.
|
||||||
|
|
||||||
|
THIS WILL RETURN FALSE FOR OR'd FLAGS.
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|
|
||||||
|
For example:
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||||||
|
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|
flagA MaskBit = 0x01
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||||||
|
flagB MaskBit = 0x02
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|
flagComposite = flagA | flagB
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|
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|
m *MaskBit = NewMaskBitExplicit(uint(flagA))
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||||||
|
|
||||||
|
m.HasFlag(flagComposite) will return false even though flagComposite is an OR
|
||||||
|
that contains flagA.
|
||||||
|
Use [MaskBit.IsOneOf] instead if you do not desire this behavior,
|
||||||
|
and instead want to test composite flag *membership*.
|
||||||
|
(MaskBit.IsOneOf will also return true for non-composite equality.)
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||||||
|
|
||||||
|
To be more clear, if MaskBit flag is a composite MaskBit (e.g. flagComposite above),
|
||||||
|
HasFlag will only return true of ALL bits in flag are also set in MaskBit m.
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|
*/
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func (m *MaskBit) HasFlag(flag MaskBit) (r bool) {
|
func (m *MaskBit) HasFlag(flag MaskBit) (r bool) {
|
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|
|
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var b MaskBit = *m
|
var b MaskBit = *m
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|
|
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if b&flag != 0 {
|
if b&flag == flag {
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|
r = true
|
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|
}
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||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
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|
IsOneOf is like a "looser" form of [MaskBit.HasFlag]
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|
in that it allows for testing composite membership.
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|
|
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|
See [MaskBit.HasFlag] for more information.
|
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|
|
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|
If composite is *not* an OR'd MaskBit (i.e.
|
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|
it falls directly on a boundary -- 0, 1, 2, 4, 8, 16, etc.),
|
||||||
|
then IsOneOf will behave exactly like HasFlag.
|
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|
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|
If m is a composite MaskBit (it usually is) and composite is ALSO a composite MaskBit,
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|
IsOneOf will return true if ANY of the flags set in m is set in composite.
|
||||||
|
*/
|
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|
func (m *MaskBit) IsOneOf(composite MaskBit) (r bool) {
|
||||||
|
|
||||||
|
var b MaskBit = *m
|
||||||
|
|
||||||
|
if b&composite != 0 {
|
||||||
r = true
|
r = true
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
|
119
bitmask/doc.go
119
bitmask/doc.go
@ -1,9 +1,35 @@
|
|||||||
/*
|
/*
|
||||||
Package bitmask handles a flag-like opt/bitmask system.
|
Package bitmask handles a flag-like opt/bitmask system.
|
||||||
|
|
||||||
See https://yourbasic.org/golang/bitmask-flag-set-clear/ for more information.
|
See https://yourbasic.org/golang/bitmask-flag-set-clear/ for basic information on what bitmasks are and why they're useful.
|
||||||
|
|
||||||
To use this, set constants like thus:
|
Specifically, in the case of Go, they allow you to essentially manage many, many, many "booleans" as part of a single value.
|
||||||
|
|
||||||
|
A single bool value in Go takes up 8 bits/1 byte, unavoidably.
|
||||||
|
|
||||||
|
However, a [bitmask.MaskBit] is backed by a uint which (depending on your platform) is either 32 bits/4 bytes or 64 bits/8 bytes.
|
||||||
|
|
||||||
|
"But wait, that takes up more memory though!"
|
||||||
|
|
||||||
|
Yep, but bitmasking lets you store a "boolean" AT EACH BIT - it operates on
|
||||||
|
whether a bit in a byte/set of bytes at a given position is 0 or 1.
|
||||||
|
|
||||||
|
Which means on 32-bit platforms, a [MaskBit] can have up to 4294967295 "booleans" in a single value (0 to (2^32)-1).
|
||||||
|
|
||||||
|
On 64-bit platforms, a [MaskBit] can have up to 18446744073709551615 "booleans" in a single value (0 to (2^64)-1).
|
||||||
|
|
||||||
|
If you tried to do that with Go bool values, that'd take up 4294967295 bytes (4 GiB)
|
||||||
|
or 18446744073709551615 bytes (16 EiB - yes, that's [exbibytes]) of RAM for 32-bit/64-bit platforms respectively.
|
||||||
|
|
||||||
|
"But that has to be so slow to unpack that!"
|
||||||
|
|
||||||
|
Nope. It's not using compression or anything, the CPU is just comparing bit "A" vs. bit "B" 32/64 times. That's super easy work for a CPU.
|
||||||
|
|
||||||
|
There's a reason Doom used bitmasking for the "dmflags" value in its server configs.
|
||||||
|
|
||||||
|
# Usage
|
||||||
|
|
||||||
|
To use this library, set constants like thus:
|
||||||
|
|
||||||
package main
|
package main
|
||||||
|
|
||||||
@ -42,12 +68,95 @@ But this would return false:
|
|||||||
|
|
||||||
MyMask.HasFlag(OPT2)
|
MyMask.HasFlag(OPT2)
|
||||||
|
|
||||||
|
# Technical Caveats
|
||||||
|
|
||||||
|
TARGETING
|
||||||
|
|
||||||
|
When implementing, you should always set MyMask (from Usage section above) as the actual value.
|
||||||
|
For example, if you are checking a permissions set for a user that has the value, say, 6
|
||||||
|
|
||||||
|
var userPerms uint = 6 // 0x0000000000000006
|
||||||
|
|
||||||
|
and your library has the following permission bits defined:
|
||||||
|
|
||||||
|
const PermsNone bitmask.MaskBit = 0
|
||||||
|
const (
|
||||||
|
PermsList bitmask.MaskBit = 1 << iota // 1
|
||||||
|
PermsRead // 2
|
||||||
|
PermsWrite // 4
|
||||||
|
PermsExec // 8
|
||||||
|
PermsAdmin // 16
|
||||||
|
)
|
||||||
|
|
||||||
|
And you want to see if the user has the PermsRead flag set, you would do:
|
||||||
|
|
||||||
|
userPermMask = bitmask.NewMaskBitExplicit(userPerms)
|
||||||
|
if userPermMask.HasFlag(PermsRead) {
|
||||||
|
// ...
|
||||||
|
}
|
||||||
|
|
||||||
|
NOT:
|
||||||
|
|
||||||
|
userPermMask = bitmask.NewMaskBitExplicit(PermsRead)
|
||||||
|
// Nor:
|
||||||
|
// userPermMask = PermsRead
|
||||||
|
if userPermMask.HasFlag(userPerms) {
|
||||||
|
// ...
|
||||||
|
}
|
||||||
|
|
||||||
|
This will be terribly, horribly wrong, cause incredibly unexpected results,
|
||||||
|
and quite possibly cause massive security issues. Don't do it.
|
||||||
|
|
||||||
|
COMPOSITES
|
||||||
|
|
||||||
|
If you want to define a set of flags that are a combination of other flags,
|
||||||
|
your inclination would be to bitwise-OR them together:
|
||||||
|
|
||||||
|
const (
|
||||||
|
flagA bitmask.MaskBit = 1 << iota // 1
|
||||||
|
flagB // 2
|
||||||
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
flagAB bitmask.MaskBit = flagA | flagB // 3
|
||||||
|
)
|
||||||
|
|
||||||
|
Which is fine and dandy. But if you then have:
|
||||||
|
|
||||||
|
var myMask *bitmask.MaskBit = bitmask.NewMaskBit()
|
||||||
|
|
||||||
|
myMask.AddFlag(flagA)
|
||||||
|
|
||||||
|
You may expect this call to [MaskBit.HasFlag]:
|
||||||
|
|
||||||
|
myMask.HasFlag(flagAB)
|
||||||
|
|
||||||
|
to be true, since flagA is "in" flagAB.
|
||||||
|
It will return false - HasFlag does strict comparisons.
|
||||||
|
It will only return true if you then ALSO do:
|
||||||
|
|
||||||
|
// This would require setting flagA first.
|
||||||
|
// The order of setting flagA/flagB doesn't matter,
|
||||||
|
// but you must have both set for HasFlag(flagAB) to return true.
|
||||||
|
myMask.AddFlag(flagB)
|
||||||
|
|
||||||
|
or if you do:
|
||||||
|
|
||||||
|
// This can be done with or without additionally setting flagA.
|
||||||
|
myMask.AddFlag(flagAB)
|
||||||
|
|
||||||
|
Instead, if you want to see if a mask has membership within a composite flag,
|
||||||
|
you can use [MaskBit.IsOneOf].
|
||||||
|
|
||||||
|
# Other Options
|
||||||
|
|
||||||
If you need something with more flexibility (as always, at the cost of complexity),
|
If you need something with more flexibility (as always, at the cost of complexity),
|
||||||
you may be interested in one of the following libraries:
|
you may be interested in one of the following libraries:
|
||||||
|
|
||||||
. github.com/alvaroloes/enumer
|
* [github.com/alvaroloes/enumer]
|
||||||
. github.com/abice/go-enum
|
* [github.com/abice/go-enum]
|
||||||
. github.com/jeffreyrichter/enum/enum
|
* [github.com/jeffreyrichter/enum/enum]
|
||||||
|
|
||||||
|
[exbibytes]: https://simple.wikipedia.org/wiki/Exbibyte
|
||||||
*/
|
*/
|
||||||
package bitmask
|
package bitmask
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
-- no native Go support (yet)?
|
-- no native Go support (yet)?
|
||||||
--- https://developer.apple.com/forums/thread/773369
|
--- https://developer.apple.com/forums/thread/773369
|
||||||
|
|
||||||
|
- The log destinations for e.g. consts_nix.go et. al. probably should be unexported types.
|
||||||
|
|
||||||
- add a `log/slog` logging.Logger?
|
- add a `log/slog` logging.Logger?
|
||||||
|
|
||||||
- Implement code line/func/etc. (only for debug?):
|
- Implement code line/func/etc. (only for debug?):
|
||||||
|
@ -23,8 +23,8 @@ const (
|
|||||||
// LogUndefined indicates an undefined Logger type.
|
// LogUndefined indicates an undefined Logger type.
|
||||||
const LogUndefined bitmask.MaskBit = iota
|
const LogUndefined bitmask.MaskBit = iota
|
||||||
const (
|
const (
|
||||||
// LogJournald flags a SystemDLogger Logger type.
|
// LogJournald flags a SystemDLogger Logger type. This will, for hopefully obvious reasons, only work on Linux systemd systems.
|
||||||
LogJournald = 1 << iota
|
LogJournald bitmask.MaskBit = 1 << iota
|
||||||
// LogSyslog flags a SyslogLogger Logger type.
|
// LogSyslog flags a SyslogLogger Logger type.
|
||||||
LogSyslog
|
LogSyslog
|
||||||
// LogFile flags a FileLogger Logger type.
|
// LogFile flags a FileLogger Logger type.
|
||||||
|
@ -3,16 +3,14 @@ package logging
|
|||||||
import (
|
import (
|
||||||
`os`
|
`os`
|
||||||
`path/filepath`
|
`path/filepath`
|
||||||
|
|
||||||
`r00t2.io/goutils/bitmask`
|
|
||||||
)
|
)
|
||||||
|
|
||||||
// Flags for logger configuration. These are used internally.
|
// Flags for logger configuration. These are used internally.
|
||||||
|
// LogUndefined indicates an undefined Logger type.
|
||||||
|
LogUndefined bitmask.MaskBit = 0
|
||||||
const (
|
const (
|
||||||
// LogUndefined indicates an undefined Logger type.
|
|
||||||
LogUndefined bitmask.MaskBit = 1 << iota
|
|
||||||
// LogWinLogger indicates a WinLogger Logger type (Event Log).
|
// LogWinLogger indicates a WinLogger Logger type (Event Log).
|
||||||
LogWinLogger
|
LogWinLogger bitmask.MaskBit= 1 << iota
|
||||||
// LogFile flags a FileLogger Logger type.
|
// LogFile flags a FileLogger Logger type.
|
||||||
LogFile
|
LogFile
|
||||||
// LogStdout flags a StdLogger Logger type.
|
// LogStdout flags a StdLogger Logger type.
|
||||||
|
@ -17,7 +17,9 @@ func (l *logPrio) HasFlag(prio logPrio) (hasFlag bool) {
|
|||||||
m = bitmask.NewMaskBitExplicit(uint(*l))
|
m = bitmask.NewMaskBitExplicit(uint(*l))
|
||||||
p = bitmask.NewMaskBitExplicit(uint(prio))
|
p = bitmask.NewMaskBitExplicit(uint(prio))
|
||||||
|
|
||||||
hasFlag = m.HasFlag(*p)
|
// Use IsOneOf instead in case PriorityAll is passed for prio.
|
||||||
|
// hasFlag = m.HasFlag(*p)
|
||||||
|
hasFlag = m.IsOneOf(*p)
|
||||||
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -40,6 +40,8 @@ func (l *logWriter) Write(b []byte) (n int, err error) {
|
|||||||
|
|
||||||
s = string(b)
|
s = string(b)
|
||||||
|
|
||||||
|
// Since this explicitly checks each priority level, there's no need for IsOneOf in case of PriorityAll.
|
||||||
|
|
||||||
if l.prio.HasFlag(PriorityEmergency) {
|
if l.prio.HasFlag(PriorityEmergency) {
|
||||||
if err = l.backend.Emerg(s); err != nil {
|
if err = l.backend.Emerg(s); err != nil {
|
||||||
mErr.AddError(err)
|
mErr.AddError(err)
|
||||||
|
@ -135,7 +135,7 @@ func (r *ReMap) Map(b []byte, inclNoMatch, inclNoMatchStrict, mustMatch bool) (m
|
|||||||
if len(matchBytes) == 0 || len(matchBytes) == 1 {
|
if len(matchBytes) == 0 || len(matchBytes) == 1 {
|
||||||
/*
|
/*
|
||||||
no submatches whatsoever.
|
no submatches whatsoever.
|
||||||
*technically* I don't think this condition can actually be reached.
|
*Technically* I don't think this condition can actually be reached.
|
||||||
This is more of a safe-return before we re-slice.
|
This is more of a safe-return before we re-slice.
|
||||||
*/
|
*/
|
||||||
matches = make(map[string][][]byte)
|
matches = make(map[string][][]byte)
|
||||||
@ -308,6 +308,13 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
|
|||||||
var grpNm string
|
var grpNm string
|
||||||
var names []string
|
var names []string
|
||||||
var matchStr string
|
var matchStr string
|
||||||
|
/*
|
||||||
|
A slice of indices or index pairs.
|
||||||
|
For each element `e` in idxChunks,
|
||||||
|
* if `e` is nil, no group match.
|
||||||
|
* if len(e) == 1, only a single character was matched.
|
||||||
|
* otherwise len(e) == 2, the start and end of the match.
|
||||||
|
*/
|
||||||
var idxChunks [][]int
|
var idxChunks [][]int
|
||||||
var matchIndices []int
|
var matchIndices []int
|
||||||
var chunkIndices []int // always 2 elements; start pos and end pos
|
var chunkIndices []int // always 2 elements; start pos and end pos
|
||||||
@ -317,7 +324,7 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
|
|||||||
OK so this is a bit of a deviation.
|
OK so this is a bit of a deviation.
|
||||||
|
|
||||||
It's not as straightforward as above, because there isn't an explicit way
|
It's not as straightforward as above, because there isn't an explicit way
|
||||||
like above to determine if a patterb was *matched as an empty string* vs.
|
like above to determine if a pattern was *matched as an empty string* vs.
|
||||||
*not matched*.
|
*not matched*.
|
||||||
|
|
||||||
So instead do roundabout index-y things.
|
So instead do roundabout index-y things.
|
||||||
@ -326,73 +333,111 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
|
|||||||
if s == "" {
|
if s == "" {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
names = r.Regexp.SubexpNames()
|
/*
|
||||||
|
I'm not entirely sure how serious they are about "the slice should not be modified"...
|
||||||
|
|
||||||
|
DO NOT sort or dedupe `names`! If the same name for groups is duplicated,
|
||||||
|
it will be duplicated here in proper order and the ordering is tied to
|
||||||
|
the ordering of matchIndices.
|
||||||
|
*/
|
||||||
|
names = r.Regexp.SubexpNames()[:]
|
||||||
matchIndices = r.Regexp.FindStringSubmatchIndex(s)
|
matchIndices = r.Regexp.FindStringSubmatchIndex(s)
|
||||||
|
|
||||||
if matchIndices == nil {
|
if matchIndices == nil {
|
||||||
// s does not match pattern
|
// s does not match pattern at all.
|
||||||
if !mustMatch {
|
if !mustMatch {
|
||||||
matches = make(map[string][]string)
|
matches = make(map[string][]string)
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
if names == nil || len(names) == 0 || len(names) == 1 {
|
if names == nil || len(names) <= 1 {
|
||||||
/*
|
/*
|
||||||
no named capture groups;
|
No named capture groups;
|
||||||
technically only the last condition would be the case.
|
technically only the last condition would be the case,
|
||||||
|
as (regexp.Regexp).SubexpNames() will ALWAYS at the LEAST
|
||||||
|
return a `[]string{""}`.
|
||||||
*/
|
*/
|
||||||
if inclNoMatch {
|
if inclNoMatch {
|
||||||
matches = make(map[string][]string)
|
matches = make(map[string][]string)
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
names = names[1:]
|
|
||||||
|
|
||||||
if len(matchIndices) == 0 || len(matchIndices) == 1 {
|
if len(matchIndices) == 0 || len(matchIndices) == 1 {
|
||||||
/*
|
/*
|
||||||
no submatches whatsoever.
|
No (sub)matches whatsoever.
|
||||||
*technically* I don't think this condition can actually be reached.
|
*technically* I don't think this condition can actually be reached;
|
||||||
|
matchIndices should ALWAYS either be `nil` or len will be at LEAST 2,
|
||||||
|
and modulo 2 thereafter since they're PAIRS of indices...
|
||||||
|
Why they didn't just return a [][]int or [][2]int or something
|
||||||
|
instead of an []int, who knows.
|
||||||
|
But we're correcting that poor design.
|
||||||
This is more of a safe-return before we chunk the indices.
|
This is more of a safe-return before we chunk the indices.
|
||||||
*/
|
*/
|
||||||
matches = make(map[string][]string)
|
matches = make(map[string][]string)
|
||||||
if inclNoMatch {
|
if inclNoMatch {
|
||||||
if len(names) >= 1 {
|
for _, grpNm = range names {
|
||||||
for _, grpNm = range names {
|
if grpNm != "" {
|
||||||
matches[grpNm] = nil
|
matches[grpNm] = nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
The reslice starts at 2 because they're in pairs: []int{<start>, <end>, <start>, <end>, ...}
|
|
||||||
and the first *pair* is the entire pattern match.
|
|
||||||
Thus the len(matchIndices) == 2*len(names).
|
|
||||||
Keep in mind that since the first element of names is removed,
|
|
||||||
the first pair here is also removed.
|
|
||||||
*/
|
|
||||||
matchIndices = matchIndices[2:]
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
A reslice of `matchIndices` could technically start at 2 (as long as `names` is sliced [1:])
|
||||||
|
because they're in pairs: []int{<start>, <end>, <start>, <end>, ...}
|
||||||
|
and the first pair is the entire pattern match (un-resliced names[0]).
|
||||||
|
Thus the len(matchIndices) == 2*len(names), *even* if you
|
||||||
|
Keep in mind that since the first element of names is removed,
|
||||||
|
the first pair here is skipped.
|
||||||
|
This provides a bit more consistent readability, though.
|
||||||
|
*/
|
||||||
idxChunks = make([][]int, len(names))
|
idxChunks = make([][]int, len(names))
|
||||||
for startIdx = 0; startIdx < len(idxChunks); startIdx += 2 {
|
chunkIdx = 0
|
||||||
|
endIdx = 0
|
||||||
|
for startIdx = 0; endIdx < len(matchIndices); startIdx += 2 {
|
||||||
endIdx = startIdx + 2
|
endIdx = startIdx + 2
|
||||||
|
// This technically should never happen.
|
||||||
|
if endIdx > len(matchIndices) {
|
||||||
|
endIdx = len(matchIndices)
|
||||||
|
}
|
||||||
|
|
||||||
|
chunkIndices = matchIndices[startIdx:endIdx]
|
||||||
|
|
||||||
|
if chunkIndices[0] == -1 || chunkIndices[1] == -1 {
|
||||||
|
// group did not match
|
||||||
|
chunkIndices = nil
|
||||||
|
} else {
|
||||||
|
if chunkIndices[0] == chunkIndices[1] {
|
||||||
|
chunkIndices = []int{chunkIndices[0]}
|
||||||
|
} else {
|
||||||
|
chunkIndices = matchIndices[startIdx:endIdx]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
idxChunks[chunkIdx] = chunkIndices
|
||||||
|
chunkIdx++
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now associate with names and pull the string sequence.
|
||||||
|
for chunkIdx, chunkIndices = range idxChunks {
|
||||||
grpNm = names[chunkIdx]
|
grpNm = names[chunkIdx]
|
||||||
/*
|
/*
|
||||||
Thankfully, it's actually a build error if a pattern specifies a named
|
Thankfully, it's actually a build error if a pattern specifies a named
|
||||||
capture group with an empty name.
|
capture group with an empty name.
|
||||||
So we don't need to worry about accounting for that,
|
So we don't need to worry about accounting for that,
|
||||||
and can just skip over grpNm == "" (which is an *unnamed* capture group).
|
and can just skip over grpNm == ""
|
||||||
|
(which is either an *unnamed* capture group
|
||||||
|
OR the first element in `names`, which is always
|
||||||
|
the entire match).
|
||||||
*/
|
*/
|
||||||
if grpNm == "" {
|
if grpNm == "" {
|
||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
// This technically should never happen.
|
|
||||||
if endIdx > len(matchIndices) {
|
if chunkIndices == nil || len(chunkIndices) == 0 {
|
||||||
endIdx = len(matchIndices)
|
|
||||||
}
|
|
||||||
chunkIndices = matchIndices[startIdx:endIdx]
|
|
||||||
if chunkIndices[0] == -1 || chunkIndices[1] == -1 {
|
|
||||||
// group did not match
|
// group did not match
|
||||||
if !inclNoMatch {
|
if !inclNoMatch {
|
||||||
continue
|
continue
|
||||||
@ -411,13 +456,19 @@ func (r *ReMap) MapString(s string, inclNoMatch, inclNoMatchStrict, mustMatch bo
|
|||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
|
||||||
matchStr = s[chunkIndices[0]:chunkIndices[1]]
|
switch len(chunkIndices) {
|
||||||
|
case 1:
|
||||||
|
// Single character
|
||||||
|
matchStr = string(s[chunkIndices[0]])
|
||||||
|
case 2:
|
||||||
|
// Multiple characters
|
||||||
|
matchStr = s[chunkIndices[0]:chunkIndices[1]]
|
||||||
|
}
|
||||||
|
|
||||||
if _, ok = tmpMap[grpNm]; !ok {
|
if _, ok = tmpMap[grpNm]; !ok {
|
||||||
tmpMap[grpNm] = make([]string, 0)
|
tmpMap[grpNm] = make([]string, 0)
|
||||||
}
|
}
|
||||||
tmpMap[grpNm] = append(tmpMap[grpNm], matchStr)
|
tmpMap[grpNm] = append(tmpMap[grpNm], matchStr)
|
||||||
|
|
||||||
chunkIdx++
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// This *technically* should be completely handled above.
|
// This *technically* should be completely handled above.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user